I recently rolled a Ronin, lucky that. So, next up for Boss3 testing: Ronin.
Here's the setup.
I put Scatter 4 crests on Ronin for the test. As expected, the boss could not proc. Good.
Here's the result:
71559684 damage.
Analysis: We want to figure out how many proc hits Ronin does. PD is assumed to take 3 seconds. Normally I assume that heroes other than PD (with the Blitz Scroll and Berserk 8) ramp up in 5s. However, Ronin has a 650ms attack time naturally. So I am assuming that he will take 4s to ramp up.
Thus we have PD active for 177s. He gets 5.0 HPS (all auto hits); 885 hits total. Ronin gets 176s active, where he will get 880 auto hits. Total auto hits: 1765. Each one does 35000 damage, so these should have done 61775000 damage. This leaves 9784684 damage unaccounted for, which must be Ronin's proc damage.
We can divide by 35000 to get the total proc hits: ~279.6. We can divide that by 176 to get the proc's HPS: ~1.59. This does not match well with the assumptions made by Mr_Perfect in his reddit thread. (He derives 1.25 HPS.) My guess is that Ronin gets 6 hits per proc. This would yield 1.5 HPS, which is reasonably close to our observed amount.
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